Create game animations for characters, creatures, props, and vehicles, specializing in motion-capture cleanup, facial animation, or cinematics while improving animation pipelines and collaborating with project leadership.
Liquid Development jobs
Portland-based provider of outsourced art services for game developers.
15 open roles at Liquid Development
Join the project management talent pool to plan and oversee game art production, coordinating with Art Directors and teams to deliver milestones on schedule and within budget.
Create and polish real-time lighting for game environments, levels, cinematics, and interactive sequences, translating creative direction into work that supports mood, gameplay readability, performance, and visual quality.
Create and implement polished, optimized real-time VFX for gameplay and other game content, collaborating across disciplines while supporting quality reviews, production planning, and the growth of other artists.
Create and integrate polished 3D environments, props, and world-building content while translating creative direction into actionable work, reviewing art, and improving production workflows.
Create VFX assets and complex materials in Unreal Engine 5, support gameplay elements with Blueprints, and develop workflows and tools that help artists build distinctive game assets.
3D Environment Artist - Talent Pool (2026 Opportunities)
Create and integrate game-ready environments, modular kits, materials, and assets that follow concept and art direction, collaborating across disciplines while optimizing production workflows and resolving bugs.
Create video game visual effects across styles and asset types, using Unreal Engine and Maya while troubleshooting technical issues and responding constructively to critique as future project opportunities arise.
Senior Material Artist - Talent Pool (2026 Opportunities)
Create high-quality, game-ready materials and surface treatments, collaborate with environment and art teams, support quality control, and mentor artists while developing consistent material workflows and standards.
Senior 3D Environment Artist - Talent Pool (2026 Opportunities)
Create and integrate high-quality, game-ready environments, maintain visual and technical quality, and mentor artists while collaborating with art leadership and cross-functional teams on production workflows.
Create and maintain game-ready PBR materials and Substance Designer graphs, collaborating with environment art, concept art, and engineering to support a project's visual direction and production workflows.
Create game-ready PBR materials and surface treatments, build Substance Designer graphs, collaborate with environment art teams, and help maintain material workflows, libraries, and production quality.
Create and maintain game-ready PBR materials and Substance Designer graphs, collaborating with environment art, concept art, and engineering to support visual direction, workflows, and production quality.
Create stylized, photorealistic, and sci-fi visual effects for video games, bringing a strong portfolio and technical skills to a talent pool for potential future projects.
3D Environment Artist - Talent Pool (2026 Opportunities)
Create game-ready 3D environments, assets, modular kits, and materials that follow concept and art direction, collaborating across disciplines and supporting production pipelines, optimization, and bug fixing.
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