[MEX] Software Engineer – Go
Build a Go-based LiveOps plugin platform for a video-game commerce product, implementing configurable reward mechanics, schema-driven interfaces, sandboxed execution, and Kafka event integrations.
Software Mind develops solutions that make an impact for companies around the globe. Tech giants & unicorns, transformative projects, emerging technologies and limitless opportunities – these are a few words that describe an average day for us. Building cross-functional engineering teams that take ownership and crave more means we’re always on the lookout for talented people who bring passion and creativity to every project. Our culture embraces openness, acts with respect, shows grit & guts and combines employment with enjoyment.
Project – the aim you’ll have
Our client is a global video-game commerce company whose payments and monetization tools are used by leading game studios worldwide. Software Mind is joining the client's engineering team to build a new LiveOps plugin platform in Go, Kafka and Google Cloud, letting internal teams extend LiveOps through a strict plugin interface. You will work in a small Scrum team alongside the client's technical lead.
Role – how you’ll contribute
Expectations – the experience you need
Additional skills – the edge you have
What we offer:
*The availability and terms of individual benefits may vary depending on the chosen form of cooperation.
Build a Go-based LiveOps plugin platform for a video-game commerce product, implementing configurable reward mechanics, schema-driven interfaces, sandboxed execution, and Kafka event integrations.
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