Design user-centered experiences for AI platforms, mobile apps, and web applications, taking work from concept through developer-ready handoff while collaborating with product, engineering, and client teams.
UI Artist
π Description
- Create a cohesive visual style and intuitive mobile game experience.
- Conceptualize, present, and execute design ideas from start to finish.
- Collaborate with design, UX, engineering, and product teams to implement game features.
- Create and own engaging in-game events and game content.
- Design UI for offers, promotions, and purchase flows.
- Manage visual production from brief through asset handoff, and maintain UI components and style guides.
π οΈ Requirements
- At least 3 years of experience in game UI and understanding of game UI principles.
- Hands-on experience designing monetization UI (offer screens, shop flows, promotional screens) - a strong advantage.
- Familiarity with mobile game design patterns (LiveOps events, popups, progression screens).
- Ability to work in a dynamic environment with quick decision-making within tight schedules.
- Proficiency in Photoshop, Figma, AI creative tools.
- Strong design, drawing, color, composition, and conceptual ideation abilities.
- Comfort with data-informed iteration - ability to create variants and adjust based on A/B results.
- Understanding of asset production constraints (texture atlases, file sizes, animation-ready layers).
- Fluent English.
Full job description
Moon Active is one of the world's fastest-growing mobile game companies, providing entertainment to millions of active users across the universe.
We're looking for a UI Artist star for its top-notch, industry-leading product.
As a Monetization Artist, you will be responsible for user experience, visual design concepts and game user interface across digital products and platforms. As part of our dream team, you will receive everything you can think of from super friendly and creative co-workers and a strong focus on your development.
Required time zone CET +/- 3 hour.
Requirements
At least 3 years of experience in game UI and understanding of game UI principles.
Hands-on experience designing monetization UI (offer screens, shop flows, promotional screens) - a strong advantage.
Familiarity with mobile game design patterns (LiveOps events, popups, progression screens).
Ability to work in a dynamic environment with quick decision-making within tight schedules.
Proficiency in Photoshop, Figma, AI creative tools.
Strong design, drawing, color, composition, and conceptual ideation abilities.
Comfort with data-informed iteration - ability to create variants and adjust based on A/B results.
Understanding of asset production constraints (texture atlases, file sizes, animation-ready layers).
Fluent English.
Responsibilities
Create a playful, intuitive cohesive look & feel, and overall mobile game user experience.
Conceptualize, present and execute your ideas from A to Z.
Work collaboratively with other designers and cross-functionally with UX, engineering, and product management on the design and implementation of new game features.
Create and own the implementation of fun, engaging in-game events and other game content.
Design and deliver UI for in-game offers, promotional screens, and purchase flows (offer popups, sale banners, seasonal promotions).
Own the visual pipeline from brief to implementation, including asset handoff.
Maintain and evolve the UI component library and style guides to ensure consistency across features.
Rapidly iterate on A/B test variants - create multiple visual treatments and adapt based on performance data.
Collaborate closely with the monetization team on conversion-driven design decisions.
Participate in design reviews and contribute constructive feedback to peers.
#LI-Remote
Similar jobs
Search more Product Designer jobsOwn end-to-end website design across multiple client projects, shaping polished digital experiences from concept through implementation while collaborating with a Creative Director and Web Developer.
UX/AX Specialist fluent in German
Design and evaluate intuitive, inclusive digital services by combining user-centered UX design with accessibility principles, conducting research and assessments, and collaborating with developers and German-speaking stakeholders.
UX/UI Designer - Pleno
Coordena o fluxo de demandas de UX/UI entre Product Owner, stakeholders e designers, transformando necessidades de negΓ³cio em briefings claros e acompanhando o backlog e a qualidade das entregas.
Design and build polished product interfaces, brand materials, and marketing websites, taking complex UI challenges from early concepts through production while shaping a consistent developer experience.
