Design polished mobile-first interfaces for AI and financial products, turning complex user journeys into intuitive experiences while evolving design systems and partnering with product and engineering teams.
Product Designer
📜 Description
- Develop character, world and collectible toy concepts from first sketch to finished product.
- Design toys that balance function with emotional appeal, using colour, materials, texture and finish to shape the experience.
- Track trends across toys, fashion, craft, beauty and social media to identify new play opportunities.
- Sketch, model and prototype concepts, then test creations with children.
- Lead design brainstorms and present ideas to leadership.
- Collaborate with an international multidisciplinary team to bring toys to market.
🛠️ Requirements
- 3–5 years of industry experience in physical product design (this is not a UI/UX role)
- A true toy lover: you don’t just play with toys, you live and breathe them (and not just LEGO!)
- Strong sketching skills, from quick doodles that spark a concept to polished renderings that wow the team, with a real feel for character and stylised design
- A sharp eye for aesthetics: colour palettes, finishes and the small details that give a product its personality
- Experience juggling multiple projects and keeping schedules on track
- A problem solver with initiative, creativity and sharp attention to detail
- A team player who listens, shares and lifts others up
- Fluent English and strong communication skills
- Digital sculpting and 3D modelling skills in Blender, ZBrush and/or CAD software (preferably Fusion 360)
- Experience with designing collectibles, sensory play, plush and interactive toy, or craft and activity play patterns
✨ Benefits
- Opportunity to work on fast-paced, high-performing international brands.
- Collaborate with teams across a multinational business.
- Freedom to make your mark on the brands and projects you work on.
- A fun, dynamic working environment with experienced and driven colleagues.
- Work on exciting and varied projects – no two days are the same!
- Opportunities for international travel.
- Competitive salary and company pension scheme.
- Hybrid working environment: 3 days in office/2 days at home. Full time position.
Full job description
We are looking for a designer to help us shape the next generation of our character-led, sensory and collectible toy brands. We’re talking about the kind of products kids fall in love with, collect, and keep on their shelf. You will work across concept, character and product design, from the very first sketch to a finished toy in a child’s hands.
You will
• Dream up bold, charming toy concepts: characters, worlds and collectibles kids fall in love with
• Design for feeling as much as function: toys that comfort, excite, surprise, and make a kid feel seen and confident
• Obsess over colour, material and finish: the palette, texture, scent, squish and sparkle that make a product irresistible on shelf and in hand
• Spot trends across toys, fashion, craft, beauty and social media, and turn them into new play opportunities
• Sketch, model and prototype your ideas to bring them to life
• Lead high-energy brainstorm sessions with fellow designers
• Create eye-catching presentations and share them with leadership
• Team up with a multidisciplinary team around the world to turn your ideas into real toys in kids’ hands
• Test your creations with kids (the best critics in the world!)
Requirements
What you bring
• 3–5 years of industry experience in physical product design (this is not a UI/UX role)
• A portfolio that shows your journey from first sketch to final product. We’d love to see the cute, expressive, character-led work you’re proudest of
• A true toy lover: you don’t just play with toys, you live and breathe them (and not just LEGO!)
• Strong sketching skills, from quick doodles that spark a concept to polished renderings that wow the team, with a real feel for character and stylised design
• A sharp eye for aesthetics: colour palettes, finishes and the small details that give a product its personality
• Experience juggling multiple projects and keeping schedules on track
• A problem solver with initiative, creativity and sharp attention to detail
• A team player who listens, shares and lifts others up
• Fluent English and strong communication skills
Nice to have
• Digital sculpting and 3D modelling skills in Blender, ZBrush and/or CAD software (preferably Fusion 360)
• Experience with designing collectibles, sensory play, plush and interactive toy, or craft and activity play patterns
• A feel for storytelling and world-building around a character
• A design degree or equivalent, though your work speaks louder than your diploma
Benefits
We offer
• Opportunity to work on fast-paced, high-performing international brands.
• Collaborate with teams across a multinational business.
• Freedom to make your mark on the brands and projects you work on.
• A fun, dynamic working environment with experienced and driven colleagues.
• Work on exciting and varied projects – no two days are the same!
• Opportunities for international travel.
• Competitive salary and company pension scheme.
• Hybrid working environment: 3 days in office/2 days at home. Full time position.
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Search more Product Designer jobsDesign polished, mobile-first interfaces for AI and financial products, turning complex user journeys into clear, trustworthy experiences through prototyping, design systems, and close product and engineering collaboration.
Design polished, mobile-first interfaces for AI and financial products, translating complex user journeys into clear experiences while evolving design systems and partnering with product and engineering teams.
Design polished mobile-first interfaces for AI and financial products, turning complex user journeys into clear, trustworthy experiences through strong visual design, prototyping, and close product and engineering collaboration.
Design polished, mobile-first interfaces for AI and financial products, turning complex user journeys into clear, trustworthy experiences through prototyping, design systems, and close product and engineering collaboration.
