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Embedded Software Engineer, Safety-Critical Systems

πŸ“… Sep 14
Embedded SystemsC++RustPython
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πŸ“œ Description

  • Architect, build, and own major areas of the embedded safety controller.
  • Develop safety-critical software to control base machinery and monitor system health with strict isolation and deterministic real-time execution.
  • Build across the embedded stack, from drivers and RTOS through communications, middleware, and applications.
  • Interface with diverse heavy machinery and design abstractions that keep the platform flexible and portable.
  • Extend embedded systems for field needs such as power management, sensor cleaning, and lighting.

πŸ› οΈ Requirements

  • Experience building and shipping embedded systems in robotics, automotive, drones, or other safety-critical embedded contexts.
  • Strong embedded programming skills in a systems language such as C++ or Rust, plus fluency in Python for scripting and analysis.
  • Solid foundation building software for resource constrained systems with real-time requirements.
  • Comfortable developing, automating, and debugging across the hardware/software boundary.
  • Track record of leading projects, driving design decisions, and working effectively across hardware, autonomy, and platform teams.
  • Experience with Rust in production or embedded systems
  • Familiarity with automotive and industrial networking and protocols including CAN, Ethernet, and J1939.
  • Experience developing software to meet functional safety standards such as ISO 26262, IEC 61508, or DO-178C.
Full job description

Join the team bringing autonomy to the built world

At Bedrock, we're moving AI out of the lab and onto real job sites. Our team includes veterans who helped launch Waymo, scaled Segment to a $3.2B acquisition, and grew Uber Freight to $5B in revenue. We retrofit the heavy equipment contractors already own, starting with excavators, so experienced crews can safely take on more projects and deliver more of the critical infrastructure our society needs.

In August 2026, Bedrock-equipped excavators began doing fully autonomous, paid work on live commercial job sites. We've more than doubled our customer base since 2025, and our machines now work with contractors across the South, Midwest, and Mid-Atlantic

In October 2026, we raised a $600M Series C co-led by CapitalG and Emergence Capital, bringing our total funding to nearly $1B. We're using it to put more autonomous machines to work, build the field and operations teams behind every deployment, and expand into new machine types and job-site tasks.

This is where algorithms meet steel-toed boots. You'll work alongside construction veterans and world-class engineers to solve physical-world problems that simulations can't touch. If you're ready to do meaningful work on hard problems, we'd love to have you join us.

The Role

The Onboard Infrastructure team builds the software foundation Bedrock's autonomous machines run on, the layer giving Bedrock the ability to scale across multiple machines, variations, models and environments. Our software keeps every machine working reliably hours from the nearest engineer, in harsh environments and on lossy connectivity, doing real work on billion-dollar projects.

We're looking for Senior and Staff Software Engineers to architect, build, and own major areas of our embedded safety controller, from drivers and RTOS bring-up through applications and system integration. This mixed-criticality controller serves as the main interface between the Bedrock autonomy system and the heavy machinery it controls.

In this role, you will:

  • Build safety-critical software that controls the base machine and monitors the health of the Bedrock system, with strict isolation and deterministic real-time execution.

  • Develop across the full embedded software stack, spanning drivers, RTOS, communication, middleware, and applications.

  • Interface with and control a broad range of heavy machinery across machine types and manufacturers, and design the abstractions that keep our system flexible and portable.

  • Extend the platform to the embedded devices that keep machines running in the field, like power management, sensor cleaning, and lighting, so the system can keep working through long stretches in harsh conditions.

Required Qualifications

  • Experience building and shipping embedded systems in robotics, automotive, drones, or other safety-critical embedded contexts.

  • Strong embedded programming skills in a systems language such as C++ or Rust, plus fluency in Python for scripting and analysis.

  • Solid foundation building software for resource constrained systems with real-time requirements.

  • Comfortable developing, automating, and debugging across the hardware/software boundary.

  • Track record of leading projects, driving design decisions, and working effectively across hardware, autonomy, and platform teams.

Preferred Qualifications

  • Experience with Rust in production or embedded systems

  • Familiarity with automotive and industrial networking and protocols including CAN, Ethernet, and J1939.

  • Experience developing software to meet functional safety standards such as ISO 26262, IEC 61508, or DO-178C.

Bedrock Robotics is an Equal Opportunity Employer

We’re committed to building a diverse and inclusive workplace. We consider all qualified applicants for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, ancestry, age, disability, veteran status, genetic information, or any other protected characteristic.

Reasonable Accommodations

We want our hiring process to be accessible to everyone. If you need an accommodation to participate in the application or interview process, please let your recruiter know so we can support you.

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