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Computer Scientist (3D) ⏤ Remote Contractor

📅 May 18
C++Multithreaded ProgrammingOpenglComputational Geometry
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📜 Description

  • Research and solve complex computational geometry problems.
  • Develop methods that improve automation in 3D content creation.
  • Write clean, well-structured C++ using multithreaded programming techniques.
  • Apply 3D APIs, parallel computing, and GPU programming.
  • Explore AI/ML techniques for geometric processing, including text-to-mesh conversion, generative modeling, and Gaussian splatting.

🛠️ Requirements

  • Proficiency in C++ and multithreaded programming.
  • Proficiency with 3D APIs such as OpenGL.
  • Understanding of parallel computing and familiarity with GPU programming.
  • Development experience in LOD generation or mesh simplification.
  • Hands-on experience with PyTorch and CNNs.
  • Research publications in computational geometry, computer graphics, or AI/ML, including generative AI.
Full job description

Who We Are

Abstract is where excellence meshes with 3D technology and innovation. We engineer groundbreaking solutions that empower you to elevate your digital experiences to new heights without compromising the vision. From award-winning optimization technology, scalable material creation and authoring tools, to seamless scan processing and advanced rendering technologies — we’re at the forefront of reshaping how 3D content is imagined, created, and utilized through automation.

But, none of this could be possible without an exceptional team, hungry to learn and determined to challenge the status quo. At Abstract, we foster a culture where every constructive input — from the smallest kernel to the grandest blueprint — is seen, thoroughly evaluated, and brought to life through our unwavering pursuit of excellence.

The Opportunity

As a Computer Scientist specializing in computational geometry, you’ll lead the pace of innovation across Abstract. Making a significant impact in the field not only requires thorough research and passion, but a high standard of excellence that continually maximizes development speed — you know this from experience. With a yearn to research and solve complex problems, you’ll directly influence how well we automate and shape the future of 3D content creation.

What You Can Bring

  • Ability to write clean, well-structured C++ code with multi-threaded programming techniques
  • Proficiency in 3D APIs such as OpenGL
  • Understanding of parallel computing concepts and familiarity with GPU programming
  • Prior development experience in LOD generation or mesh simplification
  • Passion in integrating AI/ML techniques for enhancing geometric processing, such as text-to-mesh conversion, generative modeling, Gaussian splatting
    • Hands-on experience leveraging deep learning frameworks like PyTorch and with CNNs
  • Proven track record of research with publications in one or more of the following fields: computational geometry, computer graphics, AI/ML including generative AI

About Us

Abstract is a group of companies focused on developing bleeding-edge 3D technology:

InstaLOD | InstaMAT | InstaREC | RSX Engine | Polyverse

Our technology enables a diverse range of clients to complete projects on time, achieve significant cost savings, and enjoy the process. From leading AAA game developers like Sega, Activision and Phoenix Labs, to the tech-powered creative giants at Accenture Song or technology conglomerates like Kakao, as well as major automotive manufacturers such as Ford and Daimler, and aerospace and defense companies like REDACTED utilizing our solutions for training and simulation — our products are trusted across industries.

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