Create and iterate on gameplay and cinematic previz sequences, using staging, cameras, animation, composition, and editing to communicate story, performance, pacing, and director intent.
Senior UI Artist
π Description
- Create high-fidelity UI assets, including icons, menus, HUDs, and motion graphics concepts.
- Define visual targets, project identity, and style guides for consistent UI execution.
- Optimize asset pipelines and solve scaling, localization, and multi-platform layout challenges.
- Own UI art features end to end, anticipate technical bottlenecks, and lead iterative design reviews.
- Collaborate across art, UX, and engineering teams, communicate design rationale, and mentor peer artists.
π οΈ Requirements
- Expertise in visual hierarchy, color theory, dynamic composition, and typography.
- Experience creating polished, production-ready UI assets, including HUDs, icons, and motion graphics concepts.
- Strong understanding of UI implementation standards, performance budgets, draw call optimization, and modular texture packing.
- Experience managing complex asset pipelines and building scalable UI file systems.
- Ability to communicate artistic rationale across disciplines and mentor junior or intermediate team members.
- Advanced proficiency with game engines such as Unreal Engine and UI tools such as UMG is beneficial.
- Background in motion graphics, animation, or visual effects for UI feedback and dynamic compositions is beneficial.
β¨ Benefits
- Bonus and/or equity awards may be included in total compensation.
- Medical benefits
- Financial benefits
Full job description
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Drive Asset Creation & Craft: Establish and define clean, high-fidelity visual targets and production-ready UI assets, including icons, menus, HUDs, and exceptional UI motion graphics concepts. Support and drive the visual identity of the project, establishing style guides that serve to elevate the entire UI teamsβ execution and alignment.
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Lead Technical Integration: Optimize the asset pipeline and work directly with engine tools to support UI Tech Designers, leveraging a solid understanding of technical UI implementation standards. Solve advanced dynamic scaling, localization, and multi-platform layout challenges while strictly enforcing performance budgets, draw call optimizations, modular texture packing, and project-wide file systems.
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Champion Autonomy & Workflow: Collaborate with UX design to create comprehensive UI art solutions with minimal to no supervision. Take end-to-end ownership of full features by managing complex asset pipelines, anticipating technical bottlenecks, and driving iterative design reviews.
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Foster Collaboration & Communication: Partner with Leads, UI Engineers, UX Designers, and the XD Director to define technical constraints, refine workflows, and align cross-functional teams. Articulate art rationale clearly across disciplines, help drive feature reviews, and mentor peer artists to elevate the overall quality bar of the UI Art team.
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Design Mastery: Exceptional eye for core UI art principles, demonstrating expertise in visual hierarchy, color theory, dynamic composition, and typography.
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Production Craft: Proven experience creating high-fidelity, production-ready UI assets, including polished HUDs, icons, and motion graphics concepts.
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Technical Acumen: Deep understanding of technical UI implementation standards, including performance budgets, draw call optimizations, modular texture packing.
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Pipeline Architecture: Experience managing complex asset pipelines, anticipating bottlenecks, and building scalable, future-proof UI file systems.
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Mentorship & Communication: Strong ability to articulate artistic rationale across disciplines and a proven track record of mentoring junior or intermediate team members.
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Advanced proficiency working directly in game engines (e.g., Unreal Engine) and associated UI toolsets (e.g., UMG).
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Strong background in motion graphics, animation, or visual effects specifically tailored to UI feedback loops and dynamic compositions.
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