Senior visual designer shaping client brand identities, presentation systems, and digital interfaces, using strong graphic design craft and AI-powered creative workflows to turn concepts into polished deliverables.
Senior UI/2D Artist
π Description
- Design UI/UX for iOS and Android puzzle games.
- Use AI tools to accelerate content production and create interface assets such as icons and logos.
- Help develop reusable interface templates, guidelines, and design systems.
- Adapt and slice graphics for different devices and resolutions.
- Analyze the market and competing products, then apply relevant best practices.
- Test and optimize user flows, and collaborate with product teams and developers throughout production.
π οΈ Requirements
- 3+ years of experience as a 2D UI/UX Artist, focused on mobile games.
- Strong expertise in Figma and understanding of mobile UX/UI principles.
- Strong analytical skills, familiarity with key metrics, and ability to apply them to improve UX.
- Knowledge of layout principles and adapting interfaces for different devices and resolutions.
- Able to work in a fast-paced environment with initiative, independent decision-making, and high-quality execution.
- Unity, UI animation, VFX, other graphics software, and game interface knowledge are pluses.
β¨ Benefits
- 18 business days of compensated days off.
- 8 paid personal days per year, with one additional day added each year.
- Flexible public holidays policy.
- 100% sick leave compensation.
- Equipment wear-and-tear payment when using a personal computer.
Full job description
π We are Joyteractive - a leading mobile game developer and publisher specializing in the captivating world of puzzle games. Today, our team boasts 80+ rock star professionals, and we're on the lookout for talented individuals to help us dominate the world of puzzles!
π Our leader is Cryptogram: Word Brain Puzzle - #3 spot among all iOS/Android word games in the US.
We're on the hunt for a skilled Senior UI/2D Artist to strengthen our RnD team.
What are you working on?
Genres: Puzzle, Casual
Platforms: iOS, Android, Mobile
For which tasks (responsibilities)?
Develop and design UI/UX for mobile games (iOS, Android), focusing on puzzle genre.
Use AI tools to speed up content production
Create simple graphic assets, including icons, logos, and other small-scale visual elements to complement the user interface.
Participate in the creation of a universal interface template for projects (standard screens, guidelines, design system)
Prepare and adapt graphic materials, including slicing for various devices and resolutions
Conduct market analysis, study competitive solutions, and implement best practices into products
Testing, as well as optimize user flows to improve conversion rates.
Collaborate with the product team and developers at all stages of product creation, participate in reviews and discussions
Maintain and support the design system, document processes, and establish interface design standards
What kind of professional are we looking for?
Experience as a 2D UI/UX Artist for 3+ years with a focus on mobile games (casual, puzzles, hyper-casual)
Strong expertise in Figma
Deep understanding of UX/UI principles for mobile platforms
Strong analytical skills, understanding of key metrics, and the ability to apply them to improve UX
Knowledge of layout principles and interface adaptation for different devices and resolutions
Willingness to work in a fast-paced environment, initiative, independence in decision-making, and high-quality execution
Will be a plus:
Experience with Unity
Experience with UI animations and VFX
Experience with other graphic packages
Knowledge of the basics of game design and the specifics of game interfaces
What are the conditions and bonuses?
For your success we offer:
π΄ 18 business days of compensated day-offs
8 paid Personal Days a year + 1 day is added every year
π Flexible Public Holidays policy
β€οΈβπ©Ή 100% Sick Leave compensation
π» Payment for wear and tear on equipment while using a personal computer
π Remote work
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