L’artiste principal.e de composition d’images réalise des compositions VFX complexes et guide une équipe d’artistes 2D, en veillant à la qualité visuelle, au respect de la vision artistique et aux échéances des projets.
Experienced Character Artist
📜 Description
- Create and implement polished, optimised 3D character and creature assets.
- Take ownership of work and contribute proactively to team goals with minimal supervision.
- Mentor junior artists and support colleagues through constructive feedback and collaboration.
- Work with leads and producers on project goals, schedules, priorities, and outsourcing.
- Troubleshoot artistic and technical issues, share solutions, and improve workflows and documentation.
- Write outsourcing briefs and maintain organised practices for asset sharing and handovers.
🛠️ Requirements
- Experience delivering high-quality game-ready character/creature assets.
- Expert knowledge of sculpting, modelling, topology, UVs, baking, texturing, and experience with checking assets into game-engine.
- Deep understanding of anatomy, proportion, form, deformation, and visual storytelling.
- Strong proficiency with industry-standard tools: ZBrush, Maya, Substance Painter, Photoshop.
- Comfortable debugging pipeline and software issues, suggesting workarounds and improvements, as well as actively seeking out solutions from technical specialists when necessary.
- Ability to work independently and proactively contribute to team-wide goals.
- Experienced in giving and receiving feedback constructively, including mentoring and reviews.
- Able to represent the team externally and support leads in managing planning and outsourcing.
- Effective communication and collaboration across disciplines.
- Experience working on AAA titles or complex character systems.
✨ Benefits
- Success-based annual bonus
- Share option schemes
- Life assurance
- Private family healthcare
- Flexitime working hours
- Enhanced maternity and paternity leave
- Subsidised in-house catering
- Relocation support
Full job description
WHAT’S THE ROLE?
The Experienced Character Artist will be responsible for delivering high-quality, game-ready character and creature assets, while also taking a proactive role in mentoring, problem-solving, and improving the wider team’s workflows and quality standards.
This role will act as a key contributor and a point of support within the team, representing character art when required and supporting leads and production with planning, outsourcing feedback, and documentation. The Experienced Character Artist should consistently demonstrate artistic excellence, technical understanding, and leadership through collaboration.
*Please note that candidates invited to interview may be asked to complete a role-related assessment in their own time as part of the selection process. Further details regarding the expected time commitment will be provided in advance.
WHAT YOU’LL BE DOING
WHAT YOU’LL BRING
BONUS IF YOU HAVE
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