As an Artworker, you will provide creative and technical support in the Art Department, focusing on artworking and preparing files for print while collaborating on various publishing projects.
Animator
📜 Description
- Animating both primary and secondary characters and elements.
- Ongoing communication with Production and Lead regarding schedules and deadlines.
- Working efficiently as part of a team or independently to complete assigned shots.
- Submitting shots for review and following through with notes and feedback.
🛠️ Requirements
- Good knowledge of Maya.
- Understanding of physical motion, weight, balance, texture, and form.
- Familiarity with rigs and typical rigging set-ups, animation pipelines, and data transfer.
- Open to direction and able to embrace change.
- Reliable with good timekeeping and ability to meet deadlines.
- Excellent organization, communication, and interpersonal skills.
- Adaptability and willingness to learn new processes and technical skills.
Full job description
The multi-Oscar-winning creative Film & Episodic studio, at Framestore has worked with some of the greatest storytellers in film today. Collaborating with directors and producers across the complete filmmaking process to help design, plan and create beautiful images, we focus on finding innovative creative solutions to support their vision and set new standards for visual effects in cinema.
Framestore combines talent and technology to bring life to everything we create. Driven by creativity and inspired by the future, we set out every day to reframe the possible.
The Role
As an Animator at Framestore’s Melbourne studio, you will work closely with our Animation Leads and Supervisors to produce high-quality keyframe animation that creates compelling, story-driven, and action-packed moments that fit within the style and pacing of the show.
We're looking for someone who can animate both primary and secondary characters and elements, meet schedules and deadlines, and work efficiently as part of a team or independently to complete assigned shots. You'll need excellent communication and interpersonal skills, attention to detail, and the proven ability to work under pressure.
The ideal candidate will have previous experience in a similar role, thorough knowledge of Maya, an understanding of physical motion, weight, balance, texture, and form, and an understanding of typical rigging set-ups, and animation pipelines. They should also be open to direction and be able to embrace change, be reliable, have good timekeeping and have the ability to meet deadlines. At Framestore, we believe in creative collaboration and are looking for someone who is committed to it as well.
Remote contracts may be available if you are within a timezone similar to Melbourne.
What you’ll do
Animating both primary and secondary characters and elements.
Ongoing communication with Production and Lead regarding schedules and deadlines.
Working efficiently as part of a team, or independently, to complete assigned shots.
Submitting shots for review and follow through with notes and feedback if required.
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