Train and refine Grok’s Uzbek voice and language capabilities by annotating speech, localizing English content, producing natural audio data, and helping improve annotation guidelines and tools.
3D Animator
📜 Description
- Create and document animation guidelines based on creative and artistic direction.
- Review animations to ensure they follow the artistic charter.
- Produce high-quality animations that fit the game's style and aesthetics.
- Collaborate with programmers and technical directors to integrate animations.
- Play the game to identify animation issues and ensure character animation consistency.
- Report animation system issues and contribute creative input on assigned tasks.
🛠️ Requirements
- Minimum of 3-5 years experience in video game animation is mandatory
- Strong understanding of body mechanics and realistic animation for bipeds and animals
- Game experience is a must;
- Relevant software experience - Maya;
- Good knowledge of Unreal engine
- Good understanding of animation theory and techniques
- Experience and understanding of character and animation pipelines and character setup
- Attention to details
- Team worker with an open mind
- Open to criticisme
✨ Benefits
- 4 weeks of vacation
- 10 personal days
- Complete benefits paid 80% by the employer
- Flexible schedule
- Creative freedom
Full job description
Company Description
Adglobe Canada is a 3D powerhouse, built of industry experts, helping our many clients with their high quality artistic content needs for their varied products.
We also have the chance to contribute directly on exclusive Japanese titles alongside our sister studios, to help the product shine locally but also worldwide.
Job Description
Responsibilities
- Create and document the artistic chart of the animation based on the creative and artistic direction
- Follow up on and validate the animations produced, ensuring that the artistic charter is being followed
- Capable of being autonomous and reports to their Lead when there are unforeseen issues/cost related to animation systems
- Has a good knowledge of Unreal engine and animation tools and their constraints
- Work closely with programmers and TDs to integrate the animations
- Play the game to detect problems and issues and ensure the regularity of character animations
- Produces high quality animations while fitting the style and aesthetics of the game
- Have the skills to offer creative input on the tasks assigned
- Good communication skills
- All other related tasks
- Autonomous
- Motivated
Qualifications
- Minimum of 3-5 years experience in video game animation is mandatory
- Strong understanding of body mechanics and realistic animation for bipeds and animals
- Game experience is a must;
- Relevant software experience - Maya;
- Good knowledge of Unreal engine
- Good understanding of animation theory and techniques
- Experience and understanding of character and animation pipelines and character setup
- Attention to details
- Team worker with an open mind
- Open to criticisme
- Good collaboration with members of the animation team and other team members on the project.
- Passion for making and playing great games, with an awareness of current titles and industry trends.
- Must be able to work in Canada
Bonus points
· Team player that is not afraid to get their hands dirty
· Japanese language knowledge, written or spoken
Knowledge of 3DS Max
Additional Information
4 weeks vacation, 10 personnal days, complete benefits paid 80% by employer. Flexible schedule, creative freedom.
Similar jobs
Train and refine Grok’s Oromo voice and language capabilities by annotating speech, localizing content, producing natural audio data, and improving tools and guidelines for multilingual speech.
Train and refine Grok’s Latvian voice and language capabilities by annotating speech, localizing content, producing audio data, and shaping natural pronunciation, phrasing, and cultural nuance.
Train and refine Icelandic voice and language capabilities by annotating speech, localizing content, producing natural audio data, and helping improve tools and guidelines for multilingual speech.
Train and refine Grok’s Estonian voice and language capabilities by annotating speech, localizing content, producing natural audio data, and improving tools and guidelines for multilingual speech.
